魔兽争霸3:冰封王座
魔兽争霸3:冰封王座
平台PC
发售时间PC 2003-07-01
时长17.5小时(主线)
类型即时战略
官方中文不支持
制作发行Blizzard / Blizzard
标签电子竞技局域网联机奇幻即时战略

魔兽争霸: DotA 6.50 正式发布 改动说明图文

类型:攻略发布日期:2008-02-12来源:本站原创作者:佚名🏷 魔兽争霸3 / RPG地图攻略 / 攻略

6.50 Changelog

地图下载

http://www.gamersky.com/Soft/200802/11894.shtml

基本和BETA11差不多============== Hero Changes: -------------

* Removed manacost on Mana Shield activation激活魔法护盾的魔法取消了

* Changed Leap's cooldown to scale with levels月女跳跃的CD随着级别而减少

* Improved Juggernaut's movement speed增加BM的移动速度到305

* Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time迷团的黑洞用更好的机制进行沉默

* Lowered Drow Ranger's Agility gain per level降低黑弓的敏捷成长

* Changed Drow Ranger's Marksmanship ultimate修改黑弓的大,

* Increased Morphling's base damage增加水人基础攻击

* Macropyre's cooldown no longer increases per level双头龙的大的CD不再随级别而增长

* Added an extra bounce to Chain Frost巫妖的大多反弹一次

* Reduced Sprint's damage amplification减少风暴之魂的伤害振幅

* Increased Maledict's area of effect by 15增加诅咒的范围15

* Changed Spectre's Dispersion修改UG的Dispersion

* Redesigned Visage重新设计了死灵龙

* Improved casting range on Acid Spray酸性毒液的施放范围增加了

* Changed how Song of the Siren levels up修改了小NAGA的大

* Reduced cooldown on high level Shapeshift减少高级别的狼人变身

* Improved armor on Enigma's Eidolons加强迷团的小水人

* Reduced Expulsion's cooldown and manacost驱除的CD和魔耗减少了

* Improved Keeper of the Light's attack animation增强了光法的攻击动画

* Improved Scattershot's damage range from 10-35 to 20-35增强火枪碎片的威力

* Improved Alchemist's base Intelligence and growth增强了练金的智力成长和初始智力

* Slightly improved Psi Blades' spill width and range增强了PSI之刃的范围

* Improved Chemical Rage增强了化学狂暴

* Increased Phantom Lancer's Strength gain增加了猴子的力量成长

* Increased cooldown on Psionic Trap from 7 to 14 seconds灵能陷阱的CD升到14秒

* Improved lifesteal on level 2 and 3 Insatiable Hunger增强了2级3级蜘珠的大

* Reduced Replicate's manacost and cooldown减少复制的魔耗和CD

* Improved Troll's base movement speed增强了巨魔的基础移动速度

* Decreased Rampage's movement speed bonus and cooldown减少狂暴的额外移动速度和CD

* Improved Spirit Bear's Demolish增强灵熊对建筑的能力

* Increased Lightning Storm's cooldown by 2 seconds增加闪电风暴的CD2秒,TS的技能

* Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds灵守4级的变身CD减少到110秒

* Reduced Lina's movement speed by 5减少火女的移动速度5

* Improved Sand Storm增强沙王的隐身技能

* Reduced the slow on Epicenter减少地震的减速效果

* Improved range on Drow Ranger's Trueshot Aura增强黑弓光环的范围

* Improved cooldown progression on Insatiable Hunger加强嫉妒饥渴

* Reduced Sven's base armor减少流浪的基础护甲

* Improved Enigma's movement speed增加迷团的基础移动速度

* Modified initial projectile speed and effect on Paralyzing Casks麻醉药剂的投射物被加强了

* Improved Enfeeble加强衰弱(痛苦之源的第一技能?~)

* Improved Auto Fire's area of effect and duration增强自动之火

* Reduced Queen of Pain's Blink range at early levels减少低级别女王闪烁的范围

* Improved Earthshaker's movement speed增强牛的移动速度

* Zombies now give a bit less bounty杀死小僵尸给更少的钱

* Reduced Gravechill's cooldown a bit减少了Gravechill的CD时间

* Increased Primal Roar's cooldown a little bit增加兽王大的CD时间

* Eclipse's damage is based on Lucent Beam level and doesn't ministun削弱了月女的大,她的大将和一技能挂钩而且不会造成短暂晕

* Lucent Beam ministun duration increases per level (0.6 level 4 up from a constant 0.01)月光(月女一技能)4级的时候能晕目标0.6秒

* Lowered Eclipse's manacost and gave it constant cooldown progression降低了月女大的魔耗并且有一个连贯的CD过程

* Increased Lucent Beam's casting range and lowered manacost slightly增加月光的施展范围并且降低魔耗(暴力月女~~ORZ)

* Improved cast range on Expulsion and Fire Storm驱逐和火焰风暴的施法范围增加了

* Improved Ravage a little (it became slightly less effective with the Impale recodes)Z增强了朝希的大技能

* Reverse Polarity's cooldown is now the same on all levels猛犸的大所有级别的CD都一样了

* Changes Queen of Pain's blink cooldown from 12/9/7/5 to 12/10/8/6 seconds(修改了女王闪烁的时间)

* Removed true sight from Spin Web(蛛网没有真视能力了)

* Added some extra movement bonus on higher level Spin Web在高级的网里走动,蜘蛛的速度更快了

* Improved Keeper of the Light's movement speed光法现在跑的更快了

* Improved Storm Spirit's base armor增强电子熊猫的基础护甲

* Lowered Mirror Image's cooldown slightly降低镜像(小NAGA的技能)CD

* Improved slow on Drunken Haze加强醉酒云雾的减少速效果

* Improved movement bonus on Witchcraft增强Witchcraft的额外移动速度

* Lowered Searing Arrows' cooldown减少骨弓法球技能的CD

* Improved Reaper's Scythe's leveling a bit增强死神蠊刀?

* Changed Purification's damage type to Pure(修改净化的伤害类型为神圣?的)

* Lowered Axe's starting Agility and increased his starting Strength(降低斧王的初始敏捷加强初始力量)

* Lowered Death Coil's cooldown减少死亡缠绕的CD

* Improved Undying's base armor增加不死尸王的基础护甲

* Improved Meepo's base Strength增强地卜的基础力量

* Rebalanced Pit of Malice重新平衡了MALICA

* Increased AOE on Firestorm增强了火焰风暴的AOE

* Reduced the search area for Omnislash减少无敌斩的探索范围

* Changed Bloodrage's stats a bit修改了血魔的属性一点

* Lowered level 1 Mana Void's manacost降低一级别敌法大的魔耗

* Lowered Exorcism's damage return threshold and cooldown降低了死亡先知大的伤害返还,和CD时间

* Restored Bone Fletcher's old Wind Walk speed bonus骨弓的疾风步像以前版本那样快了

* Lowered Geminate's attack cooldown(降低了双攻的CD时间)

* Slightly improved how Medusa's Purge levels(增加了蛇女净化级别) Item Changes: -------------

* Redesigned Eul's Scepter of Pinity 重新制作了风杖

* Redesigned Orchid Malevolence 重新制作了紫怨

* Redesigned Guinsoo's Scythe of Vyse(重新制作了羊刀)

* Added cooldown to Bottle usage and reduced its sell cost用瓶子有CD,买瓶子价格极少

* Bottle is in full state at all the side shops once again买瓶子送一瓶水

* Changed how Dagger of Escape works. It cannot be activated if you took damage in the last 3 seconds.修改跳刀,如果你在3秒内被攻击,则无法使用!!!

* Added Hyperstone to the Goblin Shop地精商店开始买振奋

* Changed Unholy Rage's lifesteal type to be the same as regular lifesteal修改不洁狂热吸血类型

* Reduced price on Ultimate Orb 极限法球大甩买了

* Added Ring of Health to the Goblin Shop地精商店开始卖治疗戒指

* Added Quarterstaff to the Goblin Shops增加短棍到地精商店

* Increased Perseverance's damage from 7 to 10增加了坚妊球伤害到10

* Added Javelin to the Goblin Shops野外地精商店可以买到长矛了

* Removed the stack restriction on Shiva's Guard 取消希娃(49新物品)的伤害叠加限制

* Improved Vanguard a little增强了先锋盾一点点

* Changed Lothar's Edge's recipe and stats修改了洛萨之锋合成方法和卷轴

* Reduced Vladmir's Offering recipe cost 减少吸血鬼卷轴的价格

* Reduced Linken's Sphere's cooldown减少林肯的CD18秒!!比BETA11还强!

* Removed stacking restriction from Bloodstone and improved its stats增强血石属性,取消叠加限制

* Improved Helm of the Dominator damage from 10 to 20增强支配头盔伤害为20

* Improved Oblivion Staff mana regen by 25%增强空明杖的魔法恢复+25%

* Quarterstaff price reduced短棍价格减少了

* Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark Troll Warlord)现在迈达斯可以点6级生物了!

* Reduced Void Stone's cost by 25 gold减少虚无宝石价格25

* Improved casting range per level of Dagon upgrade大根随着级别的提升施展范围也提升了

* Improved Sange and Yasha增强双剑!!!!不是一般的增强,基本回到了610时代的双剑

* Removed Flying Courier Mana and gave it a Mana base upgrade ability取消乌鸦的魔法给它一个能升级魔法的技能

* Wards now require 5 mana to be placed插个眼还要5魔法

* Reduced animation time and cooldown on Manta Style减少散失施法动画时间和CD时间

* Ring of Health's regeneration increased by 1增强了治疗戒指 Neutral Related: ----------------

* Change some of the Scourge's top left forest area修改了天灾上左方向的一些树林

* Changed the locations and distribution of neutral creep camp groups修改了一些中立野怪位置

* Fixed neutral spawn times in various modes 修改了不同模式下刷野时间

* Reworked the trees and pathing near the small Sentinel creep camp在近卫附近修改了些树

* Increased neutral creep Centaur's aura by 5%增强人马光环

* Added an Alpha Wolf with a command aura in the wolves' creep camp野怪狼有强击光环了

* Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)增加了新野怪点

* Added a new ancient creep camp group (Jungle Stalkers)增加了新古树级怪

* Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins) 增加新野怪

* Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5 sec Ensnare + 2 Dark Trolls) 增加新野怪

* Changed the Furbolg's Stomp to a Clap修改野怪熊的技能踩地板为敲地板

* Improved Satyr Hellcaller's Unholy Aura修改大塞的光环

* Neutral Ogre no longer autocast Frost Armor 野怪蓝胖子不会自动放技能了

* Changed the location of some of the Scourge creep camps修改天灾一些野怪的位置

* Redid neutral creep spawner code for some optimizations 重做了野怪代码 Bug Fixes:BUG修正 -----------

* Recoded impale based effects completely, fixing various ramp bugs, stacking issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage) 重写了穿刺

* Fixed Land Mines to properly detect floating heroes重写了炸弹,这样就可以炸飞行单位了

* Fixed a problem with Huskar's Burning Spears that would cause him to swing incorrectly when the enemy is moving修改了神灵魂法球的小问题

* Fixed some bugs with Wild Axes修改了飞行的斧王BUG

* Fixed some color issues on the load screen (kunkka)修正了颜色问题

* Couriers can no longer use Scroll of Town Portal to make buildings invulnerable乌鸦不能用TP了

* Fixed Dark Rift from initiating cooldown when cast incorrectly修正了黑暗先知的大

* Fixed a bug introduced in the recent Aghanim's Scepter changes on Crystal Maiden修正了冰女拿A的大

* Fixed Last Word triggering off of Linken's Sphere's usage 修正最后遗言对林肯问题

* Fixed Berserker Rage triggering Essence Aura修正近远程切换触发精气光环

* Insatiable Hunger, God's Strength and Rampage are no longer removed by Cyclone吹风不能移除流浪和蜘蛛的大

* Fixed Javelin's odds being slightly off修正长矛

* Fixed an issue with the Cheese drop from Roshan掉奶酪有提示了

* Fixed an issue with Forest Troll High Priest's pathing scale 修整了野怪巨魔的路径范围

* Fixed some text display problems when viewing replays (thanks DonTomaso)在RELAY中的文字显示问题

* Fixed a very minor bug with Elder Form's duration(修正了Elder Form形态的下BUG)

* Fixed Armlet of Mordiggian's recipe cooldown修正了购买肩章(49物品)卷轴的BUG

* Fixed typo on Psi Blades(修正PSI之刃的类型)

* Fixed some creep death time discrepancies (188461)修正了一些野怪的死亡时间

* Fixed a very minor bug with the damage mechanism on Shukuchi(修正了 SHUKUCHI一个运做机制的BUG)

* Fixed a display bug with Mode Random休整了随机模式下一个BUG

* Fixed a possible abuse with Helm of the Dominator修正了一个支配头盔可能发生的BUG

* Fixed Overload from using its charge when attacking an allied unit修正了攻击队友的BUG?

* Fixed Last Word from turning off Electric Rave修正了最后遗言对电子咆哮的问题 Others:其他 -------

* Remade Invoker as promised in 6.49重新制作649的卡尔

* Added a new game mode -singledraft or -sd (swiss) 新模式-SD

* Improved Sentinel creep pathing on top Sentinel lane修正了近卫上路的小兵路径

* Adjusted starting gold between all game modes like ap/xl/rd/sd to be the same (all the same as xl) and for randoms to be like ar. Gold is now give at the start and income starts with the first creep wave.

* Income is now distributed in 1 gold intervals instead of in 8 gold intervals (same total gold)

* Added a new experimental command -ah (增加了-AH模式)

* Added a new system to detect replays used in -ah and other future applications (thanks PandaMine)

* Changed how the secondary shops work. You can now see their location and click them while in fog.

* Added new visual effect for Orchid Malevolence's Soul Burn (JetFango)

* -roll now shows the range the person entered (188889)

* Added a new command -clear to clear game messages from your screen(口令-CLAER清楚屏幕上的字)

* Reduced model size and changed the look of the non-ancient Golems(减少野怪非古树级石头人的体积,颜色也变了)

* Added a new command -apm to show your actions per minute(新口令-APM,来看APM)

* Couriers can now disassemble items (161180)(乌鸦可以拆装备了)

* Added text descriptions for power ups (68307) (神符有提示~)

* Delayed the creep spawn time by 30 seconds in -vr(-VR模式下小兵晚出30秒)

* Made "Helm of Iron Will" item name consistent between recipes and core, using Helm instead of Helmet.

* Centered swap request notice is given to a player (182779)

* Added -afk that displays how long each player has been idle for增加-AFK口令来看玩家的空闲时间

* Added a conditionally available -kickafk command to boot players that have been idle for more than 10 minutes (171984)

* Necronomicon icon now changes per level (190183)死灵书图标随级别而改变

* Changed durations of some power ups (Haste 45->30, Illusion 60->75, Regen 45->30)修改了一些神符的持续时间

* Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920) 月井白天有水黑天无水

* Added new tooltip text on items showing if they can be disassembled

* Improved tooltip for observer wards to detail the stock mechanics

* Added a new command -courier that toggles idle courier icon on and off (Ro-Coco)增加口令-courier可以开关信使图标

* Added a new command -swapall to request to swap for any hero (175040)增加了新口令swapall,可一用来向所有玩家发出交换英雄请求

* Improved Shackles caster effect增加撒满捆绑的施法范围

* Added an additional constant (7) Mana regeneration to Fountains增强了泉水的魔法恢复

* Removed replenish interval from buying Clarity Potion (like tangos now)

* Changed Heartstopper pure damage type to HP loss (not a nerf or a buff, just works with things like dagger in a more desirable way)

* Improved Electric Rave icon (169997)修改了Electric Rave的图标

* Improved Luna's orb warning message (113338)修改了月女的发球提示

本文内容来自网络收集整理,版权归原作者所有。 · 所属游戏:魔兽争霸3:冰封王座
← 返回 魔兽争霸3:冰封王座 攻略列表

同游戏其他攻略共 2584 篇

《重生魔兽刷刷刷》兑换码大全 福利礼包码汇总攻略2026-05-18《重生魔兽刷刷刷》隐藏成就解锁大全 全隐藏成就解锁方法攻略2026-05-18《魔兽争霸3》1.31平衡性补丁内容解析 1.31平衡补丁有哪些改动攻略2019-05-29《魔兽争霸3》1.30.3补丁改动分析 1.30.3有哪些改动攻略2018-12-21《魔兽争霸3冰封王座》战役流程攻略 战役主线、支线及隐藏要素流程攻略攻略2018-11-14《魔兽争霸3》1.30NE内战KOG弩车流打法教程 1.30NE内战怎么打攻略2018-11-14《魔兽争霸3》TS地图KOG女猎开矿VS兽族教程攻略2018-11-09《魔兽争霸3》1.30NE内战DH对抗KOG视频教程 1.30NE内战怎么打攻略2018-10-30《魔兽争霸3》1.30人族1VS6疯狂电脑打法思路攻略2018-10-30《魔兽争霸3》1.31补丁改动及分析 1.31有哪些改动攻略2018-10-24《魔兽争霸3》KOG炼金开矿小鹿流对抗UD教学 1.30NE怎么打UD攻略2018-10-09《魔兽争霸3》1.30天梯地图NI解析 NI地图怎么打攻略2018-09-28《魔兽争霸3》1.30暗夜KOG女猎手开矿对抗兽族攻略攻略2018-09-28《魔兽争霸3》1.30补丁国服平衡性改动一览攻略2018-09-22《刀塔循环圈》无尽模式打法图文攻略攻略2018-09-22《DOTA》追猎射手技能介绍攻略2018-09-21《魔兽争霸3》暗夜TM对抗人族TK速矿攻略 人族TK速矿怎么打攻略2018-09-12《魔兽争霸3》近铁杯决赛infi VS 120视频攻略2018-08-28《魔兽争霸3》TS地图速熊对抗人族开矿教程 怎么对抗人族开矿攻略2018-08-21《魔兽争霸3》全兵种与英雄台词欣赏 魔兽争霸3语音台词翻译攻略2018-08-21《魔兽争霸3》1.30同类兵种强度测试视频 1.30熊和骑士谁厉害攻略2018-08-15《魔兽争霸3》1.30TS、TM地图改动详解 TS、TM地图1.30有哪些改动攻略2018-08-15《魔兽争霸3》1.30暗夜改动解析 1.30暗夜怎么玩攻略2018-08-15《魔兽争霸3》1.30平衡性补丁第三次改动说明攻略2018-08-10《魔兽争霸3》10级英雄物理输出排名 哪个英雄物理输出最高攻略2018-08-04《魔兽争霸3》精彩操作Top5第一期 Moon教你极限反杀攻略2018-08-04《魔兽争霸3》1.30不死族战术全攻略 1.30不死族有哪些战术攻略2018-08-03《魔兽争霸3》1.30二次改动infi、th000分析攻略2018-08-03《魔兽争霸3》1.30平衡性补丁二次改动一览攻略2018-08-01《魔兽争霸3》1.30隐性更改内容一览 1.30有哪些暗改攻略2018-07-17